▶ 調査レポート

世界のコイン式アーケードマシン市場 2028年:格闘ゲーム、スピードゲーム、パズルゲーム、その他のゲーム

• 英文タイトル:Global Coin-Operated Arcade Machine Market Insights, Forecast to 2028

Global Coin-Operated Arcade Machine Market Insights, Forecast to 2028「世界のコイン式アーケードマシン市場 2028年:格闘ゲーム、スピードゲーム、パズルゲーム、その他のゲーム」(市場規模、市場予測)調査レポートです。• レポートコード:QY2207C3070
• 出版社/出版日:QYResearch / 2022年7月11日
• レポート形態:英文、PDF、92ページ
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レポート概要
新型コロナウイルス感染症のパンデミックにより、世界のコイン式アーケードマシンの市場規模は2022年にUS$xxxと推定され、調査期間中のCAGRはxxx%で、2028年までに再調整された規模はUS$xxxになると予測されています。この医療危機による経済変化を十分に考慮すると、2021年にコイン式アーケードマシンの世界市場のxxx%を占める「格闘ゲーム」タイプは、2028年までにUS$xxxの規模になり、パンデミック後の修正xxx%CAGRで成長すると予測されています。一方、「アミューズメントアーケード」セグメントは、この予測期間を通じてxxx%のCAGRに変更されます。
中国のコイン式アーケードマシンの市場規模は2021年にUS$xxxと分析されており、米国とヨーロッパのコイン式アーケードマシン市場規模はそれぞれUS$xxxとUS$xxxです。米国の割合は2021年にxxx%であり、中国とヨーロッパはそれぞれxxx%とxxx%です。中国の割合は2028年にxxx%に達し、対象期間を通じてxxx%のCAGRを記録すると予測されています。日本、韓国、東南アジアはアジアで注目市場であり、今後6年間のCAGRはそれぞれxxx%、xxx%、xxx%になる見通しです。ヨーロッパのコイン式アーケードマシン市場については、ドイツは2028年までにUS$xxxに達すると予測されており、予測期間中のCAGRはxxx%になる見通しです。

コイン式アーケードマシンのグローバル主要メーカーには、Bandai Namco、Raw Thrills, Inc.、UNIS Technology Co.Ltd.、Taito Corporation (Square Enix Holdings Co., Ltd.)、Dream Arcades、Bespoke Arcades、Rec Room Mastersなどがあります。2021年、世界のトップ5プレイヤーは売上ベースで約xxx%の市場シェアを占めています。

コイン式アーケードマシン市場は、種類と用途によって区分されます。世界のコイン式アーケードマシン市場のプレーヤー、利害関係者、およびその他の参加者は、当レポートを有益なリソースとして使用することで優位に立つことができます。セグメント分析は、2017年~2028年期間のタイプ別および用途別の販売量、売上、予測に焦点を当てています。

【種類別セグメント】
格闘ゲーム、スピードゲーム、パズルゲーム、その他のゲーム

【用途別セグメント】
アミューズメントアーケード、商業施設

【掲載地域】
北米:アメリカ、カナダ
ヨーロッパ:ドイツ、フランス、イギリス、イタリア、ロシア
アジア太平洋:日本、中国、韓国、インド、オーストラリア、台湾、インドネシア、タイ、マレーシア
中南米:メキシコ、ブラジル、アルゼンチン
中東・アフリカ:トルコ、サウジアラビア、UAE

【目次(一部)】

・調査の範囲
- コイン式アーケードマシン製品概要
- 種類別市場(格闘ゲーム、スピードゲーム、パズルゲーム、その他のゲーム)
- 用途別市場(アミューズメントアーケード、商業施設)
- 調査の目的
・エグゼクティブサマリー
- 世界のコイン式アーケードマシン販売量予測2017-2028
- 世界のコイン式アーケードマシン売上予測2017-2028
- コイン式アーケードマシンの地域別販売量
- コイン式アーケードマシンの地域別売上
- 北米市場
- ヨーロッパ市場
- アジア太平洋市場
- 中南米市場
- 中東・アフリカ市場
・メーカーの競争状況
- 主要メーカー別コイン式アーケードマシン販売量
- 主要メーカー別コイン式アーケードマシン売上
- 主要メーカー別コイン式アーケードマシン価格
- 競争状況の分析
- 企業M&A動向
・種類別市場規模(格闘ゲーム、スピードゲーム、パズルゲーム、その他のゲーム)
- コイン式アーケードマシンの種類別販売量
- コイン式アーケードマシンの種類別売上
- コイン式アーケードマシンの種類別価格
・用途別市場規模(アミューズメントアーケード、商業施設)
- コイン式アーケードマシンの用途別販売量
- コイン式アーケードマシンの用途別売上
- コイン式アーケードマシンの用途別価格
・北米市場
- 北米のコイン式アーケードマシン市場規模(種類別、用途別)
- 主要国別のコイン式アーケードマシン市場規模(アメリカ、カナダ)
・ヨーロッパ市場
- ヨーロッパのコイン式アーケードマシン市場規模(種類別、用途別)
- 主要国別のコイン式アーケードマシン市場規模(ドイツ、フランス、イギリス、イタリア、ロシア)
・アジア太平洋市場
- アジア太平洋のコイン式アーケードマシン市場規模(種類別、用途別)
- 主要国別のコイン式アーケードマシン市場規模(日本、中国、韓国、インド、オーストラリア、台湾、インドネシア、タイ、マレーシア)
・中南米市場
- 中南米のコイン式アーケードマシン市場規模(種類別、用途別)
- 主要国別のコイン式アーケードマシン市場規模(メキシコ、ブラジル、アルゼンチン)
・中東・アフリカ市場
- 中東・アフリカのコイン式アーケードマシン市場規模(種類別、用途別)
- 主要国別のコイン式アーケードマシン市場規模(トルコ、サウジアラビア)
・企業情報
Bandai Namco、Raw Thrills, Inc.、UNIS Technology Co.Ltd.、Taito Corporation (Square Enix Holdings Co., Ltd.)、Dream Arcades、Bespoke Arcades、Rec Room Masters
・産業チェーン及び販売チャネル分析
- コイン式アーケードマシンの産業チェーン分析
- コイン式アーケードマシンの原材料
- コイン式アーケードマシンの生産プロセス
- コイン式アーケードマシンの販売及びマーケティング
- コイン式アーケードマシンの主要顧客
・マーケットドライバー、機会、課題、リスク要因分析
- コイン式アーケードマシンの産業動向
- コイン式アーケードマシンのマーケットドライバー
- コイン式アーケードマシンの課題
- コイン式アーケードマシンの阻害要因
・主な調査結果

Market Analysis and Insights: Global Coin-Operated Arcade Machine Market
Due to the COVID-19 pandemic, the global Coin-Operated Arcade Machine market size is estimated to be worth US$ million in 2022 and is forecast to a readjusted size of US$ million by 2028 with a CAGR of % during the forecast period 2022-2028. Fully considering the economic change by this health crisis, Fighting Game accounting for % of the Coin-Operated Arcade Machine global market in 2021, is projected to value US$ million by 2028, growing at a revised % CAGR from 2022 to 2028. While Amusement Arcades segment is altered to an % CAGR throughout this forecast period.
China Coin-Operated Arcade Machine market size is valued at US$ million in 2021, while the US and Europe Coin-Operated Arcade Machine are US$ million and US$ million, severally. The proportion of the US is % in 2021, while China and Europe are % and % respectively, and it is predicted that China proportion will reach % in 2028, trailing a CAGR of % through the analysis period 2022-2028. Japan, South Korea, and Southeast Asia are noteworthy markets in Asia, with CAGR %, %, and % respectively for the next 6-year period. As for the Europe Coin-Operated Arcade Machine landscape, Germany is projected to reach US$ million by 2028 trailing a CAGR of % over the forecast period 2022-2028.
The global key manufacturers of Coin-Operated Arcade Machine include Bandai Namco, Raw Thrills, Inc., UNIS Technology Co.Ltd., Taito Corporation (Square Enix Holdings Co., Ltd.), Dream Arcades, Bespoke Arcades and Rec Room Masters, etc. In 2021, the global top five players have a share approximately % in terms of revenue.
In terms of production side, this report researches the Coin-Operated Arcade Machine capacity, production, growth rate, market share by manufacturers and by region (region level and country level), from 2017 to 2022, and forecast to 2028.
In terms of sales side, this report focuses on the sales of Coin-Operated Arcade Machine by region (region level and country level), by company, by Type and by Application. from 2017 to 2022 and forecast to 2028.
Global Coin-Operated Arcade Machine Scope and Segment
Coin-Operated Arcade Machine market is segmented by Type and by Application. Players, stakeholders, and other participants in the global Coin-Operated Arcade Machine market will be able to gain the upper hand as they use the report as a powerful resource. The segmental analysis focuses on production capacity, revenue and forecast by Type and by Application for the period 2017-2028.
Segment by Type
Fighting Game
Speed Game
Puzzle Game
Others Game
Segment by Application
Amusement Arcades
Commercial Place
By Company
Bandai Namco
Raw Thrills, Inc.
UNIS Technology Co.Ltd.
Taito Corporation (Square Enix Holdings Co., Ltd.)
Dream Arcades
Bespoke Arcades
Rec Room Masters
Production by Region
North America
Europe
China
Japan
Consumption by Region
North America
United States
Canada
Europe
Germany
France
U.K.
Italy
Russia
Asia-Pacific
China
Japan
South Korea
India
Australia
China Taiwan
Indonesia
Thailand
Malaysia
Latin America
Mexico
Brazil
Argentina
Middle East & Africa
Turkey
Saudi Arabia
UAE

レポート目次

1 Study Coverage
1.1 Coin-Operated Arcade Machine Product Introduction
1.2 Market by Type
1.2.1 Global Coin-Operated Arcade Machine Market Size by Type, 2017 VS 2021 VS 2028
1.2.2 Fighting Game
1.2.3 Speed Game
1.2.4 Puzzle Game
1.2.5 Others Game
1.3 Market by Application
1.3.1 Global Coin-Operated Arcade Machine Market Size by Application, 2017 VS 2021 VS 2028
1.3.2 Amusement Arcades
1.3.3 Commercial Place
1.4 Study Objectives
1.5 Years Considered
2 Global Coin-Operated Arcade Machine Production
2.1 Global Coin-Operated Arcade Machine Production Capacity (2017-2028)
2.2 Global Coin-Operated Arcade Machine Production by Region: 2017 VS 2021 VS 2028
2.3 Global Coin-Operated Arcade Machine Production by Region
2.3.1 Global Coin-Operated Arcade Machine Historic Production by Region (2017-2022)
2.3.2 Global Coin-Operated Arcade Machine Forecasted Production by Region (2023-2028)
2.4 North America
2.5 Europe
2.6 China
2.7 Japan
3 Global Coin-Operated Arcade Machine Sales in Volume & Value Estimates and Forecasts
3.1 Global Coin-Operated Arcade Machine Sales Estimates and Forecasts 2017-2028
3.2 Global Coin-Operated Arcade Machine Revenue Estimates and Forecasts 2017-2028
3.3 Global Coin-Operated Arcade Machine Revenue by Region: 2017 VS 2021 VS 2028
3.4 Global Coin-Operated Arcade Machine Sales by Region
3.4.1 Global Coin-Operated Arcade Machine Sales by Region (2017-2022)
3.4.2 Global Sales Coin-Operated Arcade Machine by Region (2023-2028)
3.5 Global Coin-Operated Arcade Machine Revenue by Region
3.5.1 Global Coin-Operated Arcade Machine Revenue by Region (2017-2022)
3.5.2 Global Coin-Operated Arcade Machine Revenue by Region (2023-2028)
3.6 North America
3.7 Europe
3.8 Asia-Pacific
3.9 Latin America
3.10 Middle East & Africa
4 Competition by Manufactures
4.1 Global Coin-Operated Arcade Machine Production Capacity by Manufacturers
4.2 Global Coin-Operated Arcade Machine Sales by Manufacturers
4.2.1 Global Coin-Operated Arcade Machine Sales by Manufacturers (2017-2022)
4.2.2 Global Coin-Operated Arcade Machine Sales Market Share by Manufacturers (2017-2022)
4.2.3 Global Top 10 and Top 5 Largest Manufacturers of Coin-Operated Arcade Machine in 2021
4.3 Global Coin-Operated Arcade Machine Revenue by Manufacturers
4.3.1 Global Coin-Operated Arcade Machine Revenue by Manufacturers (2017-2022)
4.3.2 Global Coin-Operated Arcade Machine Revenue Market Share by Manufacturers (2017-2022)
4.3.3 Global Top 10 and Top 5 Companies by Coin-Operated Arcade Machine Revenue in 2021
4.4 Global Coin-Operated Arcade Machine Sales Price by Manufacturers
4.5 Analysis of Competitive Landscape
4.5.1 Manufacturers Market Concentration Ratio (CR5 and HHI)
4.5.2 Global Coin-Operated Arcade Machine Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
4.5.3 Global Coin-Operated Arcade Machine Manufacturers Geographical Distribution
4.6 Mergers & Acquisitions, Expansion Plans
5 Market Size by Type
5.1 Global Coin-Operated Arcade Machine Sales by Type
5.1.1 Global Coin-Operated Arcade Machine Historical Sales by Type (2017-2022)
5.1.2 Global Coin-Operated Arcade Machine Forecasted Sales by Type (2023-2028)
5.1.3 Global Coin-Operated Arcade Machine Sales Market Share by Type (2017-2028)
5.2 Global Coin-Operated Arcade Machine Revenue by Type
5.2.1 Global Coin-Operated Arcade Machine Historical Revenue by Type (2017-2022)
5.2.2 Global Coin-Operated Arcade Machine Forecasted Revenue by Type (2023-2028)
5.2.3 Global Coin-Operated Arcade Machine Revenue Market Share by Type (2017-2028)
5.3 Global Coin-Operated Arcade Machine Price by Type
5.3.1 Global Coin-Operated Arcade Machine Price by Type (2017-2022)
5.3.2 Global Coin-Operated Arcade Machine Price Forecast by Type (2023-2028)
6 Market Size by Application
6.1 Global Coin-Operated Arcade Machine Sales by Application
6.1.1 Global Coin-Operated Arcade Machine Historical Sales by Application (2017-2022)
6.1.2 Global Coin-Operated Arcade Machine Forecasted Sales by Application (2023-2028)
6.1.3 Global Coin-Operated Arcade Machine Sales Market Share by Application (2017-2028)
6.2 Global Coin-Operated Arcade Machine Revenue by Application
6.2.1 Global Coin-Operated Arcade Machine Historical Revenue by Application (2017-2022)
6.2.2 Global Coin-Operated Arcade Machine Forecasted Revenue by Application (2023-2028)
6.2.3 Global Coin-Operated Arcade Machine Revenue Market Share by Application (2017-2028)
6.3 Global Coin-Operated Arcade Machine Price by Application
6.3.1 Global Coin-Operated Arcade Machine Price by Application (2017-2022)
6.3.2 Global Coin-Operated Arcade Machine Price Forecast by Application (2023-2028)
7 North America
7.1 North America Coin-Operated Arcade Machine Market Size by Type
7.1.1 North America Coin-Operated Arcade Machine Sales by Type (2017-2028)
7.1.2 North America Coin-Operated Arcade Machine Revenue by Type (2017-2028)
7.2 North America Coin-Operated Arcade Machine Market Size by Application
7.2.1 North America Coin-Operated Arcade Machine Sales by Application (2017-2028)
7.2.2 North America Coin-Operated Arcade Machine Revenue by Application (2017-2028)
7.3 North America Coin-Operated Arcade Machine Sales by Country
7.3.1 North America Coin-Operated Arcade Machine Sales by Country (2017-2028)
7.3.2 North America Coin-Operated Arcade Machine Revenue by Country (2017-2028)
7.3.3 United States
7.3.4 Canada
8 Europe
8.1 Europe Coin-Operated Arcade Machine Market Size by Type
8.1.1 Europe Coin-Operated Arcade Machine Sales by Type (2017-2028)
8.1.2 Europe Coin-Operated Arcade Machine Revenue by Type (2017-2028)
8.2 Europe Coin-Operated Arcade Machine Market Size by Application
8.2.1 Europe Coin-Operated Arcade Machine Sales by Application (2017-2028)
8.2.2 Europe Coin-Operated Arcade Machine Revenue by Application (2017-2028)
8.3 Europe Coin-Operated Arcade Machine Sales by Country
8.3.1 Europe Coin-Operated Arcade Machine Sales by Country (2017-2028)
8.3.2 Europe Coin-Operated Arcade Machine Revenue by Country (2017-2028)
8.3.3 Germany
8.3.4 France
8.3.5 U.K.
8.3.6 Italy
8.3.7 Russia
9 Asia Pacific
9.1 Asia Pacific Coin-Operated Arcade Machine Market Size by Type
9.1.1 Asia Pacific Coin-Operated Arcade Machine Sales by Type (2017-2028)
9.1.2 Asia Pacific Coin-Operated Arcade Machine Revenue by Type (2017-2028)
9.2 Asia Pacific Coin-Operated Arcade Machine Market Size by Application
9.2.1 Asia Pacific Coin-Operated Arcade Machine Sales by Application (2017-2028)
9.2.2 Asia Pacific Coin-Operated Arcade Machine Revenue by Application (2017-2028)
9.3 Asia Pacific Coin-Operated Arcade Machine Sales by Region
9.3.1 Asia Pacific Coin-Operated Arcade Machine Sales by Region (2017-2028)
9.3.2 Asia Pacific Coin-Operated Arcade Machine Revenue by Region (2017-2028)
9.3.3 China
9.3.4 Japan
9.3.5 South Korea
9.3.6 India
9.3.7 Australia
9.3.8 China Taiwan
9.3.9 Indonesia
9.3.10 Thailand
9.3.11 Malaysia
10 Latin America
10.1 Latin America Coin-Operated Arcade Machine Market Size by Type
10.1.1 Latin America Coin-Operated Arcade Machine Sales by Type (2017-2028)
10.1.2 Latin America Coin-Operated Arcade Machine Revenue by Type (2017-2028)
10.2 Latin America Coin-Operated Arcade Machine Market Size by Application
10.2.1 Latin America Coin-Operated Arcade Machine Sales by Application (2017-2028)
10.2.2 Latin America Coin-Operated Arcade Machine Revenue by Application (2017-2028)
10.3 Latin America Coin-Operated Arcade Machine Sales by Country
10.3.1 Latin America Coin-Operated Arcade Machine Sales by Country (2017-2028)
10.3.2 Latin America Coin-Operated Arcade Machine Revenue by Country (2017-2028)
10.3.3 Mexico
10.3.4 Brazil
10.3.5 Argentina
11 Middle East and Africa
11.1 Middle East and Africa Coin-Operated Arcade Machine Market Size by Type
11.1.1 Middle East and Africa Coin-Operated Arcade Machine Sales by Type (2017-2028)
11.1.2 Middle East and Africa Coin-Operated Arcade Machine Revenue by Type (2017-2028)
11.2 Middle East and Africa Coin-Operated Arcade Machine Market Size by Application
11.2.1 Middle East and Africa Coin-Operated Arcade Machine Sales by Application (2017-2028)
11.2.2 Middle East and Africa Coin-Operated Arcade Machine Revenue by Application (2017-2028)
11.3 Middle East and Africa Coin-Operated Arcade Machine Sales by Country
11.3.1 Middle East and Africa Coin-Operated Arcade Machine Sales by Country (2017-2028)
11.3.2 Middle East and Africa Coin-Operated Arcade Machine Revenue by Country (2017-2028)
11.3.3 Turkey
11.3.4 Saudi Arabia
11.3.5 UAE
12 Corporate Profiles
12.1 Bandai Namco
12.1.1 Bandai Namco Corporation Information
12.1.2 Bandai Namco Overview
12.1.3 Bandai Namco Coin-Operated Arcade Machine Sales, Price, Revenue and Gross Margin (2017-2022)
12.1.4 Bandai Namco Coin-Operated Arcade Machine Product Model Numbers, Pictures, Descriptions and Specifications
12.1.5 Bandai Namco Recent Developments
12.2 Raw Thrills, Inc.
12.2.1 Raw Thrills, Inc. Corporation Information
12.2.2 Raw Thrills, Inc. Overview
12.2.3 Raw Thrills, Inc. Coin-Operated Arcade Machine Sales, Price, Revenue and Gross Margin (2017-2022)
12.2.4 Raw Thrills, Inc. Coin-Operated Arcade Machine Product Model Numbers, Pictures, Descriptions and Specifications
12.2.5 Raw Thrills, Inc. Recent Developments
12.3 UNIS Technology Co.Ltd.
12.3.1 UNIS Technology Co.Ltd. Corporation Information
12.3.2 UNIS Technology Co.Ltd. Overview
12.3.3 UNIS Technology Co.Ltd. Coin-Operated Arcade Machine Sales, Price, Revenue and Gross Margin (2017-2022)
12.3.4 UNIS Technology Co.Ltd. Coin-Operated Arcade Machine Product Model Numbers, Pictures, Descriptions and Specifications
12.3.5 UNIS Technology Co.Ltd. Recent Developments
12.4 Taito Corporation (Square Enix Holdings Co., Ltd.)
12.4.1 Taito Corporation (Square Enix Holdings Co., Ltd.) Corporation Information
12.4.2 Taito Corporation (Square Enix Holdings Co., Ltd.) Overview
12.4.3 Taito Corporation (Square Enix Holdings Co., Ltd.) Coin-Operated Arcade Machine Sales, Price, Revenue and Gross Margin (2017-2022)
12.4.4 Taito Corporation (Square Enix Holdings Co., Ltd.) Coin-Operated Arcade Machine Product Model Numbers, Pictures, Descriptions and Specifications
12.4.5 Taito Corporation (Square Enix Holdings Co., Ltd.) Recent Developments
12.5 Dream Arcades
12.5.1 Dream Arcades Corporation Information
12.5.2 Dream Arcades Overview
12.5.3 Dream Arcades Coin-Operated Arcade Machine Sales, Price, Revenue and Gross Margin (2017-2022)
12.5.4 Dream Arcades Coin-Operated Arcade Machine Product Model Numbers, Pictures, Descriptions and Specifications
12.5.5 Dream Arcades Recent Developments
12.6 Bespoke Arcades
12.6.1 Bespoke Arcades Corporation Information
12.6.2 Bespoke Arcades Overview
12.6.3 Bespoke Arcades Coin-Operated Arcade Machine Sales, Price, Revenue and Gross Margin (2017-2022)
12.6.4 Bespoke Arcades Coin-Operated Arcade Machine Product Model Numbers, Pictures, Descriptions and Specifications
12.6.5 Bespoke Arcades Recent Developments
12.7 Rec Room Masters
12.7.1 Rec Room Masters Corporation Information
12.7.2 Rec Room Masters Overview
12.7.3 Rec Room Masters Coin-Operated Arcade Machine Sales, Price, Revenue and Gross Margin (2017-2022)
12.7.4 Rec Room Masters Coin-Operated Arcade Machine Product Model Numbers, Pictures, Descriptions and Specifications
12.7.5 Rec Room Masters Recent Developments
13 Industry Chain and Sales Channels Analysis
13.1 Coin-Operated Arcade Machine Industry Chain Analysis
13.2 Coin-Operated Arcade Machine Key Raw Materials
13.2.1 Key Raw Materials
13.2.2 Raw Materials Key Suppliers
13.3 Coin-Operated Arcade Machine Production Mode & Process
13.4 Coin-Operated Arcade Machine Sales and Marketing
13.4.1 Coin-Operated Arcade Machine Sales Channels
13.4.2 Coin-Operated Arcade Machine Distributors
13.5 Coin-Operated Arcade Machine Customers
14 Market Drivers, Opportunities, Challenges and Risks Factors Analysis
14.1 Coin-Operated Arcade Machine Industry Trends
14.2 Coin-Operated Arcade Machine Market Drivers
14.3 Coin-Operated Arcade Machine Market Challenges
14.4 Coin-Operated Arcade Machine Market Restraints
15 Key Finding in The Global Coin-Operated Arcade Machine Study
16 Appendix
16.1 Research Methodology
16.1.1 Methodology/Research Approach
16.1.2 Data Source
16.2 Author Details
16.3 Disclaimer