▶ 調査レポート

世界のAR&VR用視線追跡センサー&モジュール市場 2028年:センサー、モジュール

• 英文タイトル:Global Eye Tracking Sensors and Modules for AR and VR Market Insights, Forecast to 2028

Global Eye Tracking Sensors and Modules for AR and VR Market Insights, Forecast to 2028「世界のAR&VR用視線追跡センサー&モジュール市場 2028年:センサー、モジュール」(市場規模、市場予測)調査レポートです。• レポートコード:QY2207C1667
• 出版社/出版日:QYResearch / 2022年7月8日
• レポート形態:英文、PDF、95ページ
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レポート概要
新型コロナウイルス感染症のパンデミックにより、世界のAR&VR用視線追跡センサー&モジュールの市場規模は2022年にUS$xxxと推定され、調査期間中のCAGRはxxx%で、2028年までに再調整された規模はUS$xxxになると予測されています。この医療危機による経済変化を十分に考慮すると、2021年にAR&VR用視線追跡センサー&モジュールの世界市場のxxx%を占める「センサー」タイプは、2028年までにUS$xxxの規模になり、パンデミック後の修正xxx%CAGRで成長すると予測されています。一方、「AR装置」セグメントは、この予測期間を通じてxxx%のCAGRに変更されます。
中国のAR&VR用視線追跡センサー&モジュールの市場規模は2021年にUS$xxxと分析されており、米国とヨーロッパのAR&VR用視線追跡センサー&モジュール市場規模はそれぞれUS$xxxとUS$xxxです。米国の割合は2021年にxxx%であり、中国とヨーロッパはそれぞれxxx%とxxx%です。中国の割合は2028年にxxx%に達し、対象期間を通じてxxx%のCAGRを記録すると予測されています。日本、韓国、東南アジアはアジアで注目市場であり、今後6年間のCAGRはそれぞれxxx%、xxx%、xxx%になる見通しです。ヨーロッパのAR&VR用視線追跡センサー&モジュール市場については、ドイツは2028年までにUS$xxxに達すると予測されており、予測期間中のCAGRはxxx%になる見通しです。

AR&VR用視線追跡センサー&モジュールのグローバル主要メーカーには、AdHawk Microsystems、Tobii、Ganzin Technology、OSRAM、Triad Semiconductorなどがあります。2021年、世界のトップ5プレイヤーは売上ベースで約xxx%の市場シェアを占めています。

AR&VR用視線追跡センサー&モジュール市場は、種類と用途によって区分されます。世界のAR&VR用視線追跡センサー&モジュール市場のプレーヤー、利害関係者、およびその他の参加者は、当レポートを有益なリソースとして使用することで優位に立つことができます。セグメント分析は、2017年~2028年期間のタイプ別および用途別の販売量、売上、予測に焦点を当てています。

【種類別セグメント】
センサー、モジュール

【用途別セグメント】
AR装置、VR装置

【掲載地域】
北米:アメリカ、カナダ
ヨーロッパ:ドイツ、フランス、イギリス、イタリア、ロシア
アジア太平洋:日本、中国、韓国、インド、オーストラリア、台湾、インドネシア、タイ、マレーシア
中南米:メキシコ、ブラジル、アルゼンチン
中東・アフリカ:トルコ、サウジアラビア、UAE

【目次(一部)】

・調査の範囲
- AR&VR用視線追跡センサー&モジュール製品概要
- 種類別市場(センサー、モジュール)
- 用途別市場(AR装置、VR装置)
- 調査の目的
・エグゼクティブサマリー
- 世界のAR&VR用視線追跡センサー&モジュール販売量予測2017-2028
- 世界のAR&VR用視線追跡センサー&モジュール売上予測2017-2028
- AR&VR用視線追跡センサー&モジュールの地域別販売量
- AR&VR用視線追跡センサー&モジュールの地域別売上
- 北米市場
- ヨーロッパ市場
- アジア太平洋市場
- 中南米市場
- 中東・アフリカ市場
・メーカーの競争状況
- 主要メーカー別AR&VR用視線追跡センサー&モジュール販売量
- 主要メーカー別AR&VR用視線追跡センサー&モジュール売上
- 主要メーカー別AR&VR用視線追跡センサー&モジュール価格
- 競争状況の分析
- 企業M&A動向
・種類別市場規模(センサー、モジュール)
- AR&VR用視線追跡センサー&モジュールの種類別販売量
- AR&VR用視線追跡センサー&モジュールの種類別売上
- AR&VR用視線追跡センサー&モジュールの種類別価格
・用途別市場規模(AR装置、VR装置)
- AR&VR用視線追跡センサー&モジュールの用途別販売量
- AR&VR用視線追跡センサー&モジュールの用途別売上
- AR&VR用視線追跡センサー&モジュールの用途別価格
・北米市場
- 北米のAR&VR用視線追跡センサー&モジュール市場規模(種類別、用途別)
- 主要国別のAR&VR用視線追跡センサー&モジュール市場規模(アメリカ、カナダ)
・ヨーロッパ市場
- ヨーロッパのAR&VR用視線追跡センサー&モジュール市場規模(種類別、用途別)
- 主要国別のAR&VR用視線追跡センサー&モジュール市場規模(ドイツ、フランス、イギリス、イタリア、ロシア)
・アジア太平洋市場
- アジア太平洋のAR&VR用視線追跡センサー&モジュール市場規模(種類別、用途別)
- 主要国別のAR&VR用視線追跡センサー&モジュール市場規模(日本、中国、韓国、インド、オーストラリア、台湾、インドネシア、タイ、マレーシア)
・中南米市場
- 中南米のAR&VR用視線追跡センサー&モジュール市場規模(種類別、用途別)
- 主要国別のAR&VR用視線追跡センサー&モジュール市場規模(メキシコ、ブラジル、アルゼンチン)
・中東・アフリカ市場
- 中東・アフリカのAR&VR用視線追跡センサー&モジュール市場規模(種類別、用途別)
- 主要国別のAR&VR用視線追跡センサー&モジュール市場規模(トルコ、サウジアラビア)
・企業情報
AdHawk Microsystems、Tobii、Ganzin Technology、OSRAM、Triad Semiconductor
・産業チェーン及び販売チャネル分析
- AR&VR用視線追跡センサー&モジュールの産業チェーン分析
- AR&VR用視線追跡センサー&モジュールの原材料
- AR&VR用視線追跡センサー&モジュールの生産プロセス
- AR&VR用視線追跡センサー&モジュールの販売及びマーケティング
- AR&VR用視線追跡センサー&モジュールの主要顧客
・マーケットドライバー、機会、課題、リスク要因分析
- AR&VR用視線追跡センサー&モジュールの産業動向
- AR&VR用視線追跡センサー&モジュールのマーケットドライバー
- AR&VR用視線追跡センサー&モジュールの課題
- AR&VR用視線追跡センサー&モジュールの阻害要因
・主な調査結果

Market Analysis and Insights: Global Eye Tracking Sensors and Modules for AR and VR Market
Due to the COVID-19 pandemic, the global Eye Tracking Sensors and Modules for AR and VR market size is estimated to be worth US$ million in 2022 and is forecast to a readjusted size of US$ million by 2028 with a CAGR of % during the forecast period 2022-2028. Fully considering the economic change by this health crisis, Sensors accounting for % of the Eye Tracking Sensors and Modules for AR and VR global market in 2021, is projected to value US$ million by 2028, growing at a revised % CAGR from 2022 to 2028. While AR Device segment is altered to an % CAGR throughout this forecast period.
China Eye Tracking Sensors and Modules for AR and VR market size is valued at US$ million in 2021, while the US and Europe Eye Tracking Sensors and Modules for AR and VR are US$ million and US$ million, severally. The proportion of the US is % in 2021, while China and Europe are % and % respectively, and it is predicted that China proportion will reach % in 2028, trailing a CAGR of % through the analysis period 2022-2028. Japan, South Korea, and Southeast Asia are noteworthy markets in Asia, with CAGR %, %, and % respectively for the next 6-year period. As for the Europe Eye Tracking Sensors and Modules for AR and VR landscape, Germany is projected to reach US$ million by 2028 trailing a CAGR of % over the forecast period 2022-2028.
The global key manufacturers of Eye Tracking Sensors and Modules for AR and VR include AdHawk Microsystems, Tobii, Ganzin Technology, OSRAM and Triad Semiconductor, etc. In 2021, the global top five players have a share approximately % in terms of revenue.
In terms of production side, this report researches the Eye Tracking Sensors and Modules for AR and VR capacity, production, growth rate, market share by manufacturers and by region (region level and country level), from 2017 to 2022, and forecast to 2028.
In terms of sales side, this report focuses on the sales of Eye Tracking Sensors and Modules for AR and VR by region (region level and country level), by company, by Type and by Application. from 2017 to 2022 and forecast to 2028.
Global Eye Tracking Sensors and Modules for AR and VR Scope and Segment
Eye Tracking Sensors and Modules for AR and VR market is segmented by Type and by Application. Players, stakeholders, and other participants in the global Eye Tracking Sensors and Modules for AR and VR market will be able to gain the upper hand as they use the report as a powerful resource. The segmental analysis focuses on production capacity, revenue and forecast by Type and by Application for the period 2017-2028.
Segment by Type
Sensors
Modules
Segment by Application
AR Device
VR Device
By Company
AdHawk Microsystems
Tobii
Ganzin Technology
OSRAM
Triad Semiconductor
Production by Region
North America
Europe
China
Japan
South Korea
Consumption by Region
North America
United States
Canada
Europe
Germany
France
U.K.
Italy
Russia
Asia-Pacific
China
Japan
South Korea
India
Australia
China Taiwan
Indonesia
Thailand
Malaysia
Latin America
Mexico
Brazil
Argentina
Colombia
Middle East & Africa
Turkey
Saudi Arabia
UAE

レポート目次

1 Study Coverage
1.1 Eye Tracking Sensors and Modules for AR and VR Product Introduction
1.2 Market by Type
1.2.1 Global Eye Tracking Sensors and Modules for AR and VR Market Size by Type, 2017 VS 2021 VS 2028
1.2.2 Sensors
1.2.3 Modules
1.3 Market by Application
1.3.1 Global Eye Tracking Sensors and Modules for AR and VR Market Size by Application, 2017 VS 2021 VS 2028
1.3.2 AR Device
1.3.3 VR Device
1.4 Study Objectives
1.5 Years Considered
2 Global Eye Tracking Sensors and Modules for AR and VR Production
2.1 Global Eye Tracking Sensors and Modules for AR and VR Production Capacity (2017-2028)
2.2 Global Eye Tracking Sensors and Modules for AR and VR Production by Region: 2017 VS 2021 VS 2028
2.3 Global Eye Tracking Sensors and Modules for AR and VR Production by Region
2.3.1 Global Eye Tracking Sensors and Modules for AR and VR Historic Production by Region (2017-2022)
2.3.2 Global Eye Tracking Sensors and Modules for AR and VR Forecasted Production by Region (2023-2028)
2.4 North America
2.5 Europe
2.6 China
2.7 Japan
2.8 South Korea
3 Global Eye Tracking Sensors and Modules for AR and VR Sales in Volume & Value Estimates and Forecasts
3.1 Global Eye Tracking Sensors and Modules for AR and VR Sales Estimates and Forecasts 2017-2028
3.2 Global Eye Tracking Sensors and Modules for AR and VR Revenue Estimates and Forecasts 2017-2028
3.3 Global Eye Tracking Sensors and Modules for AR and VR Revenue by Region: 2017 VS 2021 VS 2028
3.4 Global Eye Tracking Sensors and Modules for AR and VR Sales by Region
3.4.1 Global Eye Tracking Sensors and Modules for AR and VR Sales by Region (2017-2022)
3.4.2 Global Sales Eye Tracking Sensors and Modules for AR and VR by Region (2023-2028)
3.5 Global Eye Tracking Sensors and Modules for AR and VR Revenue by Region
3.5.1 Global Eye Tracking Sensors and Modules for AR and VR Revenue by Region (2017-2022)
3.5.2 Global Eye Tracking Sensors and Modules for AR and VR Revenue by Region (2023-2028)
3.6 North America
3.7 Europe
3.8 Asia-Pacific
3.9 Latin America
3.10 Middle East & Africa
4 Competition by Manufactures
4.1 Global Eye Tracking Sensors and Modules for AR and VR Production Capacity by Manufacturers
4.2 Global Eye Tracking Sensors and Modules for AR and VR Sales by Manufacturers
4.2.1 Global Eye Tracking Sensors and Modules for AR and VR Sales by Manufacturers (2017-2022)
4.2.2 Global Eye Tracking Sensors and Modules for AR and VR Sales Market Share by Manufacturers (2017-2022)
4.2.3 Global Top 10 and Top 5 Largest Manufacturers of Eye Tracking Sensors and Modules for AR and VR in 2021
4.3 Global Eye Tracking Sensors and Modules for AR and VR Revenue by Manufacturers
4.3.1 Global Eye Tracking Sensors and Modules for AR and VR Revenue by Manufacturers (2017-2022)
4.3.2 Global Eye Tracking Sensors and Modules for AR and VR Revenue Market Share by Manufacturers (2017-2022)
4.3.3 Global Top 10 and Top 5 Companies by Eye Tracking Sensors and Modules for AR and VR Revenue in 2021
4.4 Global Eye Tracking Sensors and Modules for AR and VR Sales Price by Manufacturers
4.5 Analysis of Competitive Landscape
4.5.1 Manufacturers Market Concentration Ratio (CR5 and HHI)
4.5.2 Global Eye Tracking Sensors and Modules for AR and VR Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
4.5.3 Global Eye Tracking Sensors and Modules for AR and VR Manufacturers Geographical Distribution
4.6 Mergers & Acquisitions, Expansion Plans
5 Market Size by Type
5.1 Global Eye Tracking Sensors and Modules for AR and VR Sales by Type
5.1.1 Global Eye Tracking Sensors and Modules for AR and VR Historical Sales by Type (2017-2022)
5.1.2 Global Eye Tracking Sensors and Modules for AR and VR Forecasted Sales by Type (2023-2028)
5.1.3 Global Eye Tracking Sensors and Modules for AR and VR Sales Market Share by Type (2017-2028)
5.2 Global Eye Tracking Sensors and Modules for AR and VR Revenue by Type
5.2.1 Global Eye Tracking Sensors and Modules for AR and VR Historical Revenue by Type (2017-2022)
5.2.2 Global Eye Tracking Sensors and Modules for AR and VR Forecasted Revenue by Type (2023-2028)
5.2.3 Global Eye Tracking Sensors and Modules for AR and VR Revenue Market Share by Type (2017-2028)
5.3 Global Eye Tracking Sensors and Modules for AR and VR Price by Type
5.3.1 Global Eye Tracking Sensors and Modules for AR and VR Price by Type (2017-2022)
5.3.2 Global Eye Tracking Sensors and Modules for AR and VR Price Forecast by Type (2023-2028)
6 Market Size by Application
6.1 Global Eye Tracking Sensors and Modules for AR and VR Sales by Application
6.1.1 Global Eye Tracking Sensors and Modules for AR and VR Historical Sales by Application (2017-2022)
6.1.2 Global Eye Tracking Sensors and Modules for AR and VR Forecasted Sales by Application (2023-2028)
6.1.3 Global Eye Tracking Sensors and Modules for AR and VR Sales Market Share by Application (2017-2028)
6.2 Global Eye Tracking Sensors and Modules for AR and VR Revenue by Application
6.2.1 Global Eye Tracking Sensors and Modules for AR and VR Historical Revenue by Application (2017-2022)
6.2.2 Global Eye Tracking Sensors and Modules for AR and VR Forecasted Revenue by Application (2023-2028)
6.2.3 Global Eye Tracking Sensors and Modules for AR and VR Revenue Market Share by Application (2017-2028)
6.3 Global Eye Tracking Sensors and Modules for AR and VR Price by Application
6.3.1 Global Eye Tracking Sensors and Modules for AR and VR Price by Application (2017-2022)
6.3.2 Global Eye Tracking Sensors and Modules for AR and VR Price Forecast by Application (2023-2028)
7 North America
7.1 North America Eye Tracking Sensors and Modules for AR and VR Market Size by Type
7.1.1 North America Eye Tracking Sensors and Modules for AR and VR Sales by Type (2017-2028)
7.1.2 North America Eye Tracking Sensors and Modules for AR and VR Revenue by Type (2017-2028)
7.2 North America Eye Tracking Sensors and Modules for AR and VR Market Size by Application
7.2.1 North America Eye Tracking Sensors and Modules for AR and VR Sales by Application (2017-2028)
7.2.2 North America Eye Tracking Sensors and Modules for AR and VR Revenue by Application (2017-2028)
7.3 North America Eye Tracking Sensors and Modules for AR and VR Sales by Country
7.3.1 North America Eye Tracking Sensors and Modules for AR and VR Sales by Country (2017-2028)
7.3.2 North America Eye Tracking Sensors and Modules for AR and VR Revenue by Country (2017-2028)
7.3.3 United States
7.3.4 Canada
8 Europe
8.1 Europe Eye Tracking Sensors and Modules for AR and VR Market Size by Type
8.1.1 Europe Eye Tracking Sensors and Modules for AR and VR Sales by Type (2017-2028)
8.1.2 Europe Eye Tracking Sensors and Modules for AR and VR Revenue by Type (2017-2028)
8.2 Europe Eye Tracking Sensors and Modules for AR and VR Market Size by Application
8.2.1 Europe Eye Tracking Sensors and Modules for AR and VR Sales by Application (2017-2028)
8.2.2 Europe Eye Tracking Sensors and Modules for AR and VR Revenue by Application (2017-2028)
8.3 Europe Eye Tracking Sensors and Modules for AR and VR Sales by Country
8.3.1 Europe Eye Tracking Sensors and Modules for AR and VR Sales by Country (2017-2028)
8.3.2 Europe Eye Tracking Sensors and Modules for AR and VR Revenue by Country (2017-2028)
8.3.3 Germany
8.3.4 France
8.3.5 U.K.
8.3.6 Italy
8.3.7 Russia
9 Asia Pacific
9.1 Asia Pacific Eye Tracking Sensors and Modules for AR and VR Market Size by Type
9.1.1 Asia Pacific Eye Tracking Sensors and Modules for AR and VR Sales by Type (2017-2028)
9.1.2 Asia Pacific Eye Tracking Sensors and Modules for AR and VR Revenue by Type (2017-2028)
9.2 Asia Pacific Eye Tracking Sensors and Modules for AR and VR Market Size by Application
9.2.1 Asia Pacific Eye Tracking Sensors and Modules for AR and VR Sales by Application (2017-2028)
9.2.2 Asia Pacific Eye Tracking Sensors and Modules for AR and VR Revenue by Application (2017-2028)
9.3 Asia Pacific Eye Tracking Sensors and Modules for AR and VR Sales by Region
9.3.1 Asia Pacific Eye Tracking Sensors and Modules for AR and VR Sales by Region (2017-2028)
9.3.2 Asia Pacific Eye Tracking Sensors and Modules for AR and VR Revenue by Region (2017-2028)
9.3.3 China
9.3.4 Japan
9.3.5 South Korea
9.3.6 India
9.3.7 Australia
9.3.8 China Taiwan
9.3.9 Indonesia
9.3.10 Thailand
9.3.11 Malaysia
10 Latin America
10.1 Latin America Eye Tracking Sensors and Modules for AR and VR Market Size by Type
10.1.1 Latin America Eye Tracking Sensors and Modules for AR and VR Sales by Type (2017-2028)
10.1.2 Latin America Eye Tracking Sensors and Modules for AR and VR Revenue by Type (2017-2028)
10.2 Latin America Eye Tracking Sensors and Modules for AR and VR Market Size by Application
10.2.1 Latin America Eye Tracking Sensors and Modules for AR and VR Sales by Application (2017-2028)
10.2.2 Latin America Eye Tracking Sensors and Modules for AR and VR Revenue by Application (2017-2028)
10.3 Latin America Eye Tracking Sensors and Modules for AR and VR Sales by Country
10.3.1 Latin America Eye Tracking Sensors and Modules for AR and VR Sales by Country (2017-2028)
10.3.2 Latin America Eye Tracking Sensors and Modules for AR and VR Revenue by Country (2017-2028)
10.3.3 Mexico
10.3.4 Brazil
10.3.5 Argentina
10.3.6 Colombia
11 Middle East and Africa
11.1 Middle East and Africa Eye Tracking Sensors and Modules for AR and VR Market Size by Type
11.1.1 Middle East and Africa Eye Tracking Sensors and Modules for AR and VR Sales by Type (2017-2028)
11.1.2 Middle East and Africa Eye Tracking Sensors and Modules for AR and VR Revenue by Type (2017-2028)
11.2 Middle East and Africa Eye Tracking Sensors and Modules for AR and VR Market Size by Application
11.2.1 Middle East and Africa Eye Tracking Sensors and Modules for AR and VR Sales by Application (2017-2028)
11.2.2 Middle East and Africa Eye Tracking Sensors and Modules for AR and VR Revenue by Application (2017-2028)
11.3 Middle East and Africa Eye Tracking Sensors and Modules for AR and VR Sales by Country
11.3.1 Middle East and Africa Eye Tracking Sensors and Modules for AR and VR Sales by Country (2017-2028)
11.3.2 Middle East and Africa Eye Tracking Sensors and Modules for AR and VR Revenue by Country (2017-2028)
11.3.3 Turkey
11.3.4 Saudi Arabia
11.3.5 UAE
12 Corporate Profiles
12.1 AdHawk Microsystems
12.1.1 AdHawk Microsystems Corporation Information
12.1.2 AdHawk Microsystems Overview
12.1.3 AdHawk Microsystems Eye Tracking Sensors and Modules for AR and VR Sales, Price, Revenue and Gross Margin (2017-2022)
12.1.4 AdHawk Microsystems Eye Tracking Sensors and Modules for AR and VR Product Model Numbers, Pictures, Descriptions and Specifications
12.1.5 AdHawk Microsystems Recent Developments
12.2 Tobii
12.2.1 Tobii Corporation Information
12.2.2 Tobii Overview
12.2.3 Tobii Eye Tracking Sensors and Modules for AR and VR Sales, Price, Revenue and Gross Margin (2017-2022)
12.2.4 Tobii Eye Tracking Sensors and Modules for AR and VR Product Model Numbers, Pictures, Descriptions and Specifications
12.2.5 Tobii Recent Developments
12.3 Ganzin Technology
12.3.1 Ganzin Technology Corporation Information
12.3.2 Ganzin Technology Overview
12.3.3 Ganzin Technology Eye Tracking Sensors and Modules for AR and VR Sales, Price, Revenue and Gross Margin (2017-2022)
12.3.4 Ganzin Technology Eye Tracking Sensors and Modules for AR and VR Product Model Numbers, Pictures, Descriptions and Specifications
12.3.5 Ganzin Technology Recent Developments
12.4 OSRAM
12.4.1 OSRAM Corporation Information
12.4.2 OSRAM Overview
12.4.3 OSRAM Eye Tracking Sensors and Modules for AR and VR Sales, Price, Revenue and Gross Margin (2017-2022)
12.4.4 OSRAM Eye Tracking Sensors and Modules for AR and VR Product Model Numbers, Pictures, Descriptions and Specifications
12.4.5 OSRAM Recent Developments
12.5 Triad Semiconductor
12.5.1 Triad Semiconductor Corporation Information
12.5.2 Triad Semiconductor Overview
12.5.3 Triad Semiconductor Eye Tracking Sensors and Modules for AR and VR Sales, Price, Revenue and Gross Margin (2017-2022)
12.5.4 Triad Semiconductor Eye Tracking Sensors and Modules for AR and VR Product Model Numbers, Pictures, Descriptions and Specifications
12.5.5 Triad Semiconductor Recent Developments
13 Industry Chain and Sales Channels Analysis
13.1 Eye Tracking Sensors and Modules for AR and VR Industry Chain Analysis
13.2 Eye Tracking Sensors and Modules for AR and VR Key Raw Materials
13.2.1 Key Raw Materials
13.2.2 Raw Materials Key Suppliers
13.3 Eye Tracking Sensors and Modules for AR and VR Production Mode & Process
13.4 Eye Tracking Sensors and Modules for AR and VR Sales and Marketing
13.4.1 Eye Tracking Sensors and Modules for AR and VR Sales Channels
13.4.2 Eye Tracking Sensors and Modules for AR and VR Distributors
13.5 Eye Tracking Sensors and Modules for AR and VR Customers
14 Market Drivers, Opportunities, Challenges and Risks Factors Analysis
14.1 Eye Tracking Sensors and Modules for AR and VR Industry Trends
14.2 Eye Tracking Sensors and Modules for AR and VR Market Drivers
14.3 Eye Tracking Sensors and Modules for AR and VR Market Challenges
14.4 Eye Tracking Sensors and Modules for AR and VR Market Restraints
15 Key Finding in The Global Eye Tracking Sensors and Modules for AR and VR Study
16 Appendix
16.1 Research Methodology
16.1.1 Methodology/Research Approach
16.1.2 Data Source
16.2 Author Details
16.3 Disclaimer