▶ 調査レポート

世界のゲーム用CPUクーラー市場(~2028年):CPU空気クーラー、CPU液体クーラー

• 英文タイトル:Global CPU Coolers for Gaming Market Insights, Forecast to 2028

Global CPU Coolers for Gaming Market Insights, Forecast to 2028「世界のゲーム用CPUクーラー市場(~2028年):CPU空気クーラー、CPU液体クーラー」(市場規模、市場予測)調査レポートです。• レポートコード:MRC2Q12-04987
• 出版社/出版日:QYResearch / 2022年12月
• レポート形態:英文、PDF、111ページ
• 納品方法:Eメール(納期:3営業日)
• 産業分類:消費財
• 販売価格(消費税別)
  Single User¥725,200 (USD4,900)▷ お問い合わせ
  Enterprise License¥1,450,400 (USD9,800)▷ お問い合わせ
• ご注文方法:お問い合わせフォーム記入又はEメールでご連絡ください。
• お支払方法:銀行振込(納品後、ご請求書送付)
レポート概要
新型コロナウイルス感染症とロシア・ウクライナ戦争の影響により、ゲーム用CPUクーラーのグローバル市場は 2022にxxxドルと推定され、2028年までにxxxドルの規模に達し、2022年から2028年の予測期間中にxxx%のCAGRで成長すると予測されています。
ゲーム用CPUクーラーのアメリカ市場は、2023年から2028年の予測期間中にxxx%のCAGRで、2022年xxxドルから2028年xxxドルに達すると推定されています。
ゲーム用CPUクーラーの中国市場は、2023年から2028年の予測期間中にxxx%のCAGRで、2022年xxxドルから2028年xxxドルに達すると推定されています。
ゲーム用CPUクーラーのヨーロッパ市場は、2023年から2028年の予測期間中にxxx%のCAGRで、2022年xxxドルから2028年xxxドルに達すると推定されています。

生産面において、本レポートは2017年から2022年までのゲーム用CPUクーラーの生産、成長率、メーカー別市場シェア、地域別市場シェア、および2028年までの予測を調査しています。販売面において、本レポートは2017年から2022年までの地域別、企業別、タイプ別、アプリケーション別のゲーム用CPUクーラーの売上および2028年までの予測に焦点を当てています。

ゲーム用CPUクーラーのグローバル主要企業には、Cooler Master、Deepcool、Noctua、Zalman、Cougar、Corsair、ASUS、EK、Be Quiet、Intelなどがあります。2021年、世界のトップ5プレイヤーは売上ベースで約xxx%の市場シェアを占めています。

ゲーム用CPUクーラー市場は、タイプとアプリケーションによって区分されます。世界のゲーム用CPUクーラー市場のプレーヤー、利害関係者、およびその他の参加者は、当レポートを有益なリソースとして使用することで優位に立つことができます。セグメント分析は、2017年~2028年期間のタイプ別およびアプリケーション別の販売量、売上、予測に焦点を当てています。

【タイプ別セグメント】
CPU空気クーラー、CPU液体クーラー

【アプリケーション別セグメント】
インターネットバー、家庭用、その他

【掲載地域】
北米:アメリカ、カナダ
ヨーロッパ:ドイツ、フランス、イギリス、イタリア、ロシア
アジア太平洋:日本、中国、韓国、インド、オーストラリア、台湾、インドネシア、タイ、マレーシア
中南米:メキシコ、ブラジル、アルゼンチン
中東・アフリカ:トルコ、サウジアラビア、UAE

【目次(一部)】

・調査の範囲
- ゲーム用CPUクーラー製品概要
- タイプ別市場(CPU空気クーラー、CPU液体クーラー)
- アプリケーション別市場(インターネットバー、家庭用、その他)
- 調査の目的
・エグゼクティブサマリー
- 世界のゲーム用CPUクーラー販売量予測2017-2028
- 世界のゲーム用CPUクーラー売上予測2017-2028
- ゲーム用CPUクーラーの地域別販売量
- ゲーム用CPUクーラーの地域別売上
- 北米市場
- ヨーロッパ市場
- アジア太平洋市場
- 中南米市場
- 中東・アフリカ市場
・メーカーの競争状況
- 主要メーカー別ゲーム用CPUクーラー販売量
- 主要メーカー別ゲーム用CPUクーラー売上
- 主要メーカー別ゲーム用CPUクーラー価格
- 競争状況の分析
- 企業M&A動向
・タイプ別市場規模(CPU空気クーラー、CPU液体クーラー)
- ゲーム用CPUクーラーのタイプ別販売量
- ゲーム用CPUクーラーのタイプ別売上
- ゲーム用CPUクーラーのタイプ別価格
・アプリケーション別市場規模(インターネットバー、家庭用、その他)
- ゲーム用CPUクーラーのアプリケーション別販売量
- ゲーム用CPUクーラーのアプリケーション別売上
- ゲーム用CPUクーラーのアプリケーション別価格
・北米市場
- 北米のゲーム用CPUクーラー市場規模(タイプ別、アプリケーション別)
- 主要国別のゲーム用CPUクーラー市場規模(アメリカ、カナダ)
・ヨーロッパ市場
- ヨーロッパのゲーム用CPUクーラー市場規模(タイプ別、アプリケーション別)
- 主要国別のゲーム用CPUクーラー市場規模(ドイツ、フランス、イギリス、イタリア、ロシア)
・アジア太平洋市場
- アジア太平洋のゲーム用CPUクーラー市場規模(タイプ別、アプリケーション別)
- 主要国別のゲーム用CPUクーラー市場規模(日本、中国、韓国、インド、オーストラリア、台湾、インドネシア、タイ、マレーシア)
・中南米市場
- 中南米のゲーム用CPUクーラー市場規模(タイプ別、アプリケーション別)
- 主要国別のゲーム用CPUクーラー市場規模(メキシコ、ブラジル、アルゼンチン)
・中東・アフリカ市場
- 中東・アフリカのゲーム用CPUクーラー市場規模(タイプ別、アプリケーション別)
- 主要国別のゲーム用CPUクーラー市場規模(トルコ、サウジアラビア)
・企業情報
Cooler Master、Deepcool、Noctua、Zalman、Cougar、Corsair、ASUS、EK、Be Quiet、Intel
・産業チェーン及び販売チャネル分析
- ゲーム用CPUクーラーの産業チェーン分析
- ゲーム用CPUクーラーの原材料
- ゲーム用CPUクーラーの生産プロセス
- ゲーム用CPUクーラーの販売及びマーケティング
- ゲーム用CPUクーラーの主要顧客
・マーケットドライバー、機会、課題、リスク要因分析
- ゲーム用CPUクーラーの産業動向
- ゲーム用CPUクーラーのマーケットドライバー
- ゲーム用CPUクーラーの課題
- ゲーム用CPUクーラーの阻害要因
・主な調査結果

Report Overview
Due to the COVID-19 pandemic and Russia-Ukraine War Influence, the global market for Product Name estimated at US$ million in the year 2022, is projected to reach a revised size of US$ million by 2028, growing at a CAGR of % during the forecast period 2022-2028.
The USA market for CPU Coolers for Gaming is estimated to increase from $ million in 2022 to reach $ million by 2028, at a CAGR of % during the forecast period of 2023 through 2028.
The China market for CPU Coolers for Gaming is estimated to increase from $ million in 2022 to reach $ million by 2028, at a CAGR of % during the forecast period of 2023 through 2028.
The Europe market for CPU Coolers for Gaming is estimated to increase from $ million in 2022 to reach $ million by 2028, at a CAGR of % during the forecast period of 2023 through 2028.
The global key manufacturers of CPU Coolers for Gaming include Cooler Master, Deepcool, Noctua, Zalman, Cougar, Corsair, ASUS, EK and Be Quiet, etc. In 2021, the global top five players had a share approximately % in terms of revenue.
Report Scope
This latest report researches the industry structure, sales, revenue, price and gross margin. Major producers’ production locations, market shares, industry ranking and profiles are presented. The primary and secondary research is done in order to access up-to-date government regulations, market information and industry data. Data were collected from the CPU Coolers for Gaming manufacturers, distributors, end users, industry associations, governments’ industry bureaus, industry publications, industry experts, third party database, and our in-house databases.
This report also includes a discussion of the major players across each regional CPU Coolers for Gaming market. Further, it explains the major drivers and regional dynamics of the global CPU Coolers for Gaming market and current trends within the industry.
Key Companies Covered
In this section of the report, the researchers have done a comprehensive analysis of the prominent players operating and the strategies they are focusing on to combat the intense competition. Company profiles and market share analysis of the prominent players are also provided in this section. Additionally, the specialists have done an all-encompassing analysis of each player. They have also provided reliable sales, revenue, price, market share and rank data of the manufacturers for the period 2017-2022. With the assistance of this report, key players, stakeholders, and other participants will be able to stay abreast of the recent and upcoming developments in the business, further enabling them to make efficient choices. Mentioned below are the prime players taken into account in this research report:
Cooler Master
Deepcool
Noctua
Zalman
Cougar
Corsair
ASUS
EK
Be Quiet
Intel
Market Segments
This report has explored the key segments: by Type and by Application. The lucrativeness and growth potential have been looked into by the industry experts in this report. This report also provides sales, revenue and average price forecast data by type and by application segments based on sales, price, and value for the period 2017-2028.
CPU Coolers for Gaming Segment by Type
CPU Air Coolers
CPU Liquid Coolers
CPU Coolers for Gaming Segment by Application
Internet Bars
Household
Others
Key Regions & Countries
This section of the report provides key insights regarding various regions and the key players operating in each region. Economic, social, environmental, technological, and political factors have been taken into consideration while assessing the growth of the particular region/country. The readers will also get their hands on the value and sales data of each region and country for the period 2017-2028.
North America
United States
Canada
Europe
Germany
France
U.K.
Italy
Russia
Asia-Pacific
China
Japan
South Korea
India
Australia
China Taiwan
Indonesia
Thailand
Malaysia
Latin America
Mexico
Brazil
Argentina
Colombia
Middle East & Africa
Turkey
Saudi Arabia
UAE
Key Drivers & Barriers
High-impact rendering factors and drivers have been studied in this report to aid the readers to understand the general development. Moreover, the report includes restraints and challenges that may act as stumbling blocks on the way of the players. This will assist the users to be attentive and make informed decisions related to business. Specialists have also laid their focus on the upcoming business prospects.
COVID-19 and Russia-Ukraine War Influence Analysis
The readers in the section will understand how the CPU Coolers for Gaming market scenario changed across the globe during the pandemic, post-pandemic and Russia-Ukraine War. The study is done keeping in view the changes in aspects such as demand, consumption, transportation, consumer behavior, supply chain management, export and import, and production. The industry experts have also highlighted the key factors that will help create opportunities for players and stabilize the overall industry in the years to come.
Report Includes:
This report presents an overview of global market for CPU Coolers for Gaming, sales, revenue and price. Analyses of the global market trends, with historic market revenue/sales data for 2017 – 2021, estimates for 2022, and projections of CAGR through 2028.
This report researches the key producers of CPU Coolers for Gaming, also provides the sales of main regions and countries. Highlights of the upcoming market potential for CPU Coolers for Gaming, and key regions/countries of focus to forecast this market into various segments and sub-segments. Country specific data and market value analysis for the U.S., Canada, Mexico, Brazil, China, Japan, South Korea, Southeast Asia, India, Germany, the U.K., Italy, Middle East, Africa, and Other Countries.
This report focuses on the CPU Coolers for Gaming sales, revenue, market share and industry ranking of main manufacturers, data from 2017 to 2022. Identification of the major stakeholders in the global CPU Coolers for Gaming market, and analysis of their competitive landscape and market positioning based on recent developments and segmental revenues. This report will help stakeholders to understand the competitive landscape and gain more insights and position their businesses and market strategies in a better way.
This report analyzes the segments data by type and by application, sales, revenue, and price, from 2017 to 2028. Evaluation and forecast the market size for CPU Coolers for Gaming sales, projected growth trends, production technology, application and end-user industry.
Descriptive company profiles of the major global players, including Cooler Master, Deepcool, Noctua, Zalman, Cougar, Corsair, ASUS, EK and Be Quiet, etc.
Chapter Outline
Chapter 1: Introduces the report scope of the report, executive summary of different market segments (product type, application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
Chapter 2: Sales (consumption), revenue of CPU Coolers for Gaming in global, regional level and country level. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world.
Chapter 3: Detailed analysis of CPU Coolers for Gaming manufacturers competitive landscape, price, sales, revenue, market share and industry ranking, latest development plan, merger, and acquisition information, etc.
Chapter 4: Provides the analysis of various market segments according to product types, covering the sales, revenue, average price, and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 5: Provides the analysis of various market segments according to application, covering the sales, revenue, average price, and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 6: North America by type, by application and by country, sales and revenue for each segment.
Chapter 7: Europe by type, by application and by country, sales and revenue for each segment.
Chapter 8: Asia Pacific by type, by application and by country, sales and revenue for each segment.
Chapter 9: Latin America by type, by application and by country, sales and revenue for each segment.
Chapter 10: Middle East and Africa by type, by application and by country, sales and revenue for each segment.
Chapter 11: Provides profiles of key manufacturers, introducing the basic situation of the main companies in the market in detail, including product descriptions and specifications, CPU Coolers for Gaming sales, revenue, price, gross margin, and recent development, etc.
Chapter 12: Analysis of industrial chain, sales channel, key raw materials, distributors and customers.
Chapter 13: Introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by manufacturers in the industry, and the analysis of relevant policies in the industry.
Chapter 14: The main points and conclusions of the report.

レポート目次

1 Study Coverage
1.1 CPU Coolers for Gaming Product Introduction
1.2 Market by Type
1.2.1 Global CPU Coolers for Gaming Market Size Growth Rate by Type, 2017 VS 2021 VS 2028
1.2.2 CPU Air Coolers
1.2.3 CPU Liquid Coolers
1.3 Market by Application
1.3.1 Global CPU Coolers for Gaming Market Size Growth Rate by Application, 2017 VS 2021 VS 2028
1.3.2 Internet Bars
1.3.3 Household
1.3.4 Others
1.4 Study Objectives
1.5 Years Considered
2 Executive Summary
2.1 Global CPU Coolers for Gaming Sales Estimates and Forecasts 2017-2028
2.2 Global CPU Coolers for Gaming Revenue Estimates and Forecasts 2017-2028
2.3 Global CPU Coolers for Gaming Revenue by Region: 2017 VS 2021 VS 2028
2.4 Global CPU Coolers for Gaming Sales by Region
2.4.1 Global CPU Coolers for Gaming Sales by Region (2017-2022)
2.4.2 Global Sales CPU Coolers for Gaming by Region (2023-2028)
2.5 Global CPU Coolers for Gaming Revenue by Region
2.5.1 Global CPU Coolers for Gaming Revenue by Region (2017-2022)
2.5.2 Global CPU Coolers for Gaming Revenue by Region (2023-2028)
2.6 North America
2.7 Europe
2.8 Asia-Pacific
2.9 Latin America
2.10 Middle East & Africa
3 Competition by Manufacturers
3.1 Global CPU Coolers for Gaming Sales by Manufacturers
3.1.1 Global Top CPU Coolers for Gaming Manufacturers by Sales (2017-2022)
3.1.2 Global CPU Coolers for Gaming Sales Market Share by Manufacturers (2017-2022)
3.1.3 Global Top 10 and Top 5 Largest Manufacturers of CPU Coolers for Gaming in 2021
3.2 Global CPU Coolers for Gaming Revenue by Manufacturers
3.2.1 Global CPU Coolers for Gaming Revenue by Manufacturers (2017-2022)
3.2.2 Global CPU Coolers for Gaming Revenue Market Share by Manufacturers (2017-2022)
3.2.3 Global Top 10 and Top 5 Companies by CPU Coolers for Gaming Revenue in 2021
3.3 Global CPU Coolers for Gaming Sales Price by Manufacturers (2017-2022)
3.4 Analysis of Competitive Landscape
3.4.1 Manufacturers Market Concentration Ratio (CR5 and HHI)
3.4.2 Global CPU Coolers for Gaming Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.4.3 Global CPU Coolers for Gaming Manufacturers Geographical Distribution
3.5 Mergers & Acquisitions, Expansion Plans
4 Market Size by Type
4.1 Global CPU Coolers for Gaming Sales by Type
4.1.1 Global CPU Coolers for Gaming Historical Sales by Type (2017-2022)
4.1.2 Global CPU Coolers for Gaming Forecasted Sales by Type (2023-2028)
4.1.3 Global CPU Coolers for Gaming Sales Market Share by Type (2017-2028)
4.2 Global CPU Coolers for Gaming Revenue by Type
4.2.1 Global CPU Coolers for Gaming Historical Revenue by Type (2017-2022)
4.2.2 Global CPU Coolers for Gaming Forecasted Revenue by Type (2023-2028)
4.2.3 Global CPU Coolers for Gaming Revenue Market Share by Type (2017-2028)
4.3 Global CPU Coolers for Gaming Price by Type
4.3.1 Global CPU Coolers for Gaming Price by Type (2017-2022)
4.3.2 Global CPU Coolers for Gaming Price Forecast by Type (2023-2028)
5 Market Size by Application
5.1 Global CPU Coolers for Gaming Sales by Application
5.1.1 Global CPU Coolers for Gaming Historical Sales by Application (2017-2022)
5.1.2 Global CPU Coolers for Gaming Forecasted Sales by Application (2023-2028)
5.1.3 Global CPU Coolers for Gaming Sales Market Share by Application (2017-2028)
5.2 Global CPU Coolers for Gaming Revenue by Application
5.2.1 Global CPU Coolers for Gaming Historical Revenue by Application (2017-2022)
5.2.2 Global CPU Coolers for Gaming Forecasted Revenue by Application (2023-2028)
5.2.3 Global CPU Coolers for Gaming Revenue Market Share by Application (2017-2028)
5.3 Global CPU Coolers for Gaming Price by Application
5.3.1 Global CPU Coolers for Gaming Price by Application (2017-2022)
5.3.2 Global CPU Coolers for Gaming Price Forecast by Application (2023-2028)
6 North America
6.1 North America CPU Coolers for Gaming Market Size by Type
6.1.1 North America CPU Coolers for Gaming Sales by Type (2017-2028)
6.1.2 North America CPU Coolers for Gaming Revenue by Type (2017-2028)
6.2 North America CPU Coolers for Gaming Market Size by Application
6.2.1 North America CPU Coolers for Gaming Sales by Application (2017-2028)
6.2.2 North America CPU Coolers for Gaming Revenue by Application (2017-2028)
6.3 North America CPU Coolers for Gaming Market Size by Country
6.3.1 North America CPU Coolers for Gaming Sales by Country (2017-2028)
6.3.2 North America CPU Coolers for Gaming Revenue by Country (2017-2028)
6.3.3 United States
6.3.4 Canada
7 Europe
7.1 Europe CPU Coolers for Gaming Market Size by Type
7.1.1 Europe CPU Coolers for Gaming Sales by Type (2017-2028)
7.1.2 Europe CPU Coolers for Gaming Revenue by Type (2017-2028)
7.2 Europe CPU Coolers for Gaming Market Size by Application
7.2.1 Europe CPU Coolers for Gaming Sales by Application (2017-2028)
7.2.2 Europe CPU Coolers for Gaming Revenue by Application (2017-2028)
7.3 Europe CPU Coolers for Gaming Market Size by Country
7.3.1 Europe CPU Coolers for Gaming Sales by Country (2017-2028)
7.3.2 Europe CPU Coolers for Gaming Revenue by Country (2017-2028)
7.3.3 Germany
7.3.4 France
7.3.5 U.K.
7.3.6 Italy
7.3.7 Russia
8 Asia Pacific
8.1 Asia Pacific CPU Coolers for Gaming Market Size by Type
8.1.1 Asia Pacific CPU Coolers for Gaming Sales by Type (2017-2028)
8.1.2 Asia Pacific CPU Coolers for Gaming Revenue by Type (2017-2028)
8.2 Asia Pacific CPU Coolers for Gaming Market Size by Application
8.2.1 Asia Pacific CPU Coolers for Gaming Sales by Application (2017-2028)
8.2.2 Asia Pacific CPU Coolers for Gaming Revenue by Application (2017-2028)
8.3 Asia Pacific CPU Coolers for Gaming Market Size by Region
8.3.1 Asia Pacific CPU Coolers for Gaming Sales by Region (2017-2028)
8.3.2 Asia Pacific CPU Coolers for Gaming Revenue by Region (2017-2028)
8.3.3 China
8.3.4 Japan
8.3.5 South Korea
8.3.6 India
8.3.7 Australia
8.3.8 China Taiwan
8.3.9 Indonesia
8.3.10 Thailand
8.3.11 Malaysia
9 Latin America
9.1 Latin America CPU Coolers for Gaming Market Size by Type
9.1.1 Latin America CPU Coolers for Gaming Sales by Type (2017-2028)
9.1.2 Latin America CPU Coolers for Gaming Revenue by Type (2017-2028)
9.2 Latin America CPU Coolers for Gaming Market Size by Application
9.2.1 Latin America CPU Coolers for Gaming Sales by Application (2017-2028)
9.2.2 Latin America CPU Coolers for Gaming Revenue by Application (2017-2028)
9.3 Latin America CPU Coolers for Gaming Market Size by Country
9.3.1 Latin America CPU Coolers for Gaming Sales by Country (2017-2028)
9.3.2 Latin America CPU Coolers for Gaming Revenue by Country (2017-2028)
9.3.3 Mexico
9.3.4 Brazil
9.3.5 Argentina
9.3.6 Colombia
10 Middle East and Africa
10.1 Middle East and Africa CPU Coolers for Gaming Market Size by Type
10.1.1 Middle East and Africa CPU Coolers for Gaming Sales by Type (2017-2028)
10.1.2 Middle East and Africa CPU Coolers for Gaming Revenue by Type (2017-2028)
10.2 Middle East and Africa CPU Coolers for Gaming Market Size by Application
10.2.1 Middle East and Africa CPU Coolers for Gaming Sales by Application (2017-2028)
10.2.2 Middle East and Africa CPU Coolers for Gaming Revenue by Application (2017-2028)
10.3 Middle East and Africa CPU Coolers for Gaming Market Size by Country
10.3.1 Middle East and Africa CPU Coolers for Gaming Sales by Country (2017-2028)
10.3.2 Middle East and Africa CPU Coolers for Gaming Revenue by Country (2017-2028)
10.3.3 Turkey
10.3.4 Saudi Arabia
11 Company Profiles
11.1 Cooler Master
11.1.1 Cooler Master Corporation Information
11.1.2 Cooler Master Overview
11.1.3 Cooler Master CPU Coolers for Gaming Sales, Price, Revenue and Gross Margin (2017-2022)
11.1.4 Cooler Master CPU Coolers for Gaming Product Model Numbers, Pictures, Descriptions and Specifications
11.1.5 Cooler Master Recent Developments
11.2 Deepcool
11.2.1 Deepcool Corporation Information
11.2.2 Deepcool Overview
11.2.3 Deepcool CPU Coolers for Gaming Sales, Price, Revenue and Gross Margin (2017-2022)
11.2.4 Deepcool CPU Coolers for Gaming Product Model Numbers, Pictures, Descriptions and Specifications
11.2.5 Deepcool Recent Developments
11.3 Noctua
11.3.1 Noctua Corporation Information
11.3.2 Noctua Overview
11.3.3 Noctua CPU Coolers for Gaming Sales, Price, Revenue and Gross Margin (2017-2022)
11.3.4 Noctua CPU Coolers for Gaming Product Model Numbers, Pictures, Descriptions and Specifications
11.3.5 Noctua Recent Developments
11.4 Zalman
11.4.1 Zalman Corporation Information
11.4.2 Zalman Overview
11.4.3 Zalman CPU Coolers for Gaming Sales, Price, Revenue and Gross Margin (2017-2022)
11.4.4 Zalman CPU Coolers for Gaming Product Model Numbers, Pictures, Descriptions and Specifications
11.4.5 Zalman Recent Developments
11.5 Cougar
11.5.1 Cougar Corporation Information
11.5.2 Cougar Overview
11.5.3 Cougar CPU Coolers for Gaming Sales, Price, Revenue and Gross Margin (2017-2022)
11.5.4 Cougar CPU Coolers for Gaming Product Model Numbers, Pictures, Descriptions and Specifications
11.5.5 Cougar Recent Developments
11.6 Corsair
11.6.1 Corsair Corporation Information
11.6.2 Corsair Overview
11.6.3 Corsair CPU Coolers for Gaming Sales, Price, Revenue and Gross Margin (2017-2022)
11.6.4 Corsair CPU Coolers for Gaming Product Model Numbers, Pictures, Descriptions and Specifications
11.6.5 Corsair Recent Developments
11.7 ASUS
11.7.1 ASUS Corporation Information
11.7.2 ASUS Overview
11.7.3 ASUS CPU Coolers for Gaming Sales, Price, Revenue and Gross Margin (2017-2022)
11.7.4 ASUS CPU Coolers for Gaming Product Model Numbers, Pictures, Descriptions and Specifications
11.7.5 ASUS Recent Developments
11.8 EK
11.8.1 EK Corporation Information
11.8.2 EK Overview
11.8.3 EK CPU Coolers for Gaming Sales, Price, Revenue and Gross Margin (2017-2022)
11.8.4 EK CPU Coolers for Gaming Product Model Numbers, Pictures, Descriptions and Specifications
11.8.5 EK Recent Developments
11.9 Be Quiet
11.9.1 Be Quiet Corporation Information
11.9.2 Be Quiet Overview
11.9.3 Be Quiet CPU Coolers for Gaming Sales, Price, Revenue and Gross Margin (2017-2022)
11.9.4 Be Quiet CPU Coolers for Gaming Product Model Numbers, Pictures, Descriptions and Specifications
11.9.5 Be Quiet Recent Developments
11.10 Intel
11.10.1 Intel Corporation Information
11.10.2 Intel Overview
11.10.3 Intel CPU Coolers for Gaming Sales, Price, Revenue and Gross Margin (2017-2022)
11.10.4 Intel CPU Coolers for Gaming Product Model Numbers, Pictures, Descriptions and Specifications
11.10.5 Intel Recent Developments
12 Industry Chain and Sales Channels Analysis
12.1 CPU Coolers for Gaming Industry Chain Analysis
12.2 CPU Coolers for Gaming Key Raw Materials
12.2.1 Key Raw Materials
12.2.2 Raw Materials Key Suppliers
12.3 CPU Coolers for Gaming Production Mode & Process
12.4 CPU Coolers for Gaming Sales and Marketing
12.4.1 CPU Coolers for Gaming Sales Channels
12.4.2 CPU Coolers for Gaming Distributors
12.5 CPU Coolers for Gaming Customers
13 Market Drivers, Opportunities, Challenges and Risks Factors Analysis
13.1 CPU Coolers for Gaming Industry Trends
13.2 CPU Coolers for Gaming Market Drivers
13.3 CPU Coolers for Gaming Market Challenges
13.4 CPU Coolers for Gaming Market Restraints
14 Key Findings in The Global CPU Coolers for Gaming Study
15 Appendix
15.1 Research Methodology
15.1.1 Methodology/Research Approach
15.1.2 Data Source
15.2 Author Details
15.3 Disclaimer